rokket opened this issue on Jul 26, 2015 ยท 1225 posts
stonemason posted Mon, 09 November 2015 at 1:13 AM
usually just a cube or even just an extruded edge,most of the building facades I do start from a photo of an actual facade,corrected/squared up as much as possible in Photoshop and then applied to a plane as texture,then just cut/slice and extrude to match whatever shapes are in the texture,and re-do the uv's as your modeling. and then if your doing commercially available content you'll have to make the walls separate so users can remove them for rendering