Forum: Carrara


Subject: One way Alpha Channel .

DUDU.car opened this issue on Nov 04, 2015 ยท 9 posts


Mythic3D posted Wed, 04 November 2015 at 2:59 PM

Hi DUDU,

When applying a logo to a surface I usually do it this way: Create a Layers List. Your first layer is the main object shader, your second layer is a Rectangular Layer. On the rectangular layer just put a black and white alpha mask image in the Opacity Mask (white where you want something to appear and black where you don't), Don't put anything in the Alpha and don't check White is Invisible on the map.

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