Anim8dtoon opened this issue on Aug 05, 2015 · 225 posts
carodan posted Mon, 12 October 2015 at 10:55 AM
I've actually just found one of the dev files I was working on for a handful of head sculpts. Some have head/neck transitions so if there were likely to be any changes to topology or rigging that would affect what I'd already done I'd need to know. Definitely up for creating some refined head (& possibly body) morphs though. Would love to see Apollo weight-mapped.
PoserPro2014(Sr4), Win7 x64, display units set to inches.