Forum: Poser - OFFICIAL


Subject: One-sided face/mesh problems, tricks, workarounds, stumbling blocks, etc..

3dcheapskate opened this issue on Jul 05, 2015 · 23 posts


3dcheapskate posted Tue, 07 July 2015 at 2:49 AM

Do all the main Poser light types (spot, infinite, point, and diffuse IBL) and shadow types (none, ray-traced, and depth mapped) automatically give this translucent effect when you're looking at the 'wrong' side of single face  that's only lit from the opposite side?

I tested each of the four light types with each of the three shadow types using my 4-vertex/1-face OBJ.

The answer seems to be yes.

(I also tried IDL using just bagginsbill's EnvSphere, no lights. Doesn't seem like IDL will give this effect - bagginsbill already mentioned that IDL glowing props don't produce this effect.)

file_84d9ee44e457ddef7f2c4f25dc8fa865.jp


The 3Dcheapskate (also available in DAZ and HiveWire3D flavours) occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.