Forum: Poser - OFFICIAL


Subject: any thread discussing waxy leaf surface shader ?

infinity10 opened this issue on Mar 12, 2014 ยท 95 posts


3dcheapskate posted Thu, 02 July 2015 at 2:57 AM

Hang on a mo' (it takes a while for things to filter through the morass I call a brain :) )... that compilation of six renders I posted at the top of this page - it was only when the one-sided transmapped square was back-lit and back-viewed that there was a problem. But even if I just use the most basic material (e.g. a Poser_Surface with Diffuse_Color only) on a one-sided square it will render completely black if it is back-lit and back-viewed (unless of course you check Normals_Forward on the Poser surface)...

file_140f6969d5213fd0ece03148e62e461e.jpAs far as I can see the Translucence bit seems to be doing what it should be, i.e. conveying BACK lighting to the front - the 3rd and 5th of my renders...


The 3Dcheapskate (also available in DAZ and HiveWire3D flavours) occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.