3dcheapskate opened this issue on Apr 01, 2014 · 61 posts
3dcheapskate posted Wed, 15 April 2015 at 4:13 AM
Progress Report - 15th April PM
I asked the question , and spotted the stupid mistake I’d made before anybody else did !
So positioning of of my test props (Journeyer Scout katana and Fable sword) is now proven to work in Poser 6/9 and DS 3/4.6 using the new procedure that puts the prop origin in a sensible place.
One other problem in the DS version is that the script crashes if I use an HD2 hand pose to do the grip. I’ll look at that this evening.
Regarding the chance of many different props having the same names and the auto-detection possibly matching against the wrong one, I think a simple user confirmation dialogue that allows the user to select from a list if it’s wrong should suffice (similar to the figure auto-detection and confirmation). Maybe do that tomorrow.
The 3Dcheapskate (also available in DAZ and HiveWire3D flavours) occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.