3dcheapskate opened this issue on Apr 09, 2015 · 19 posts
Allstereo posted Thu, 09 April 2015 at 12:45 PM
Hello,
About the Python method actor.Orientation, it is the Original orientation of the prop. Look at the Orientation values in the Joint Editor Window. Perharps, it is your problem, Check in the Joint Editor if the prop "In Hand" has some values in the Orientation cases. Do the same for the prop "In Sheath". The computation of World Orientation should take care of the initial Orientation values (See my tutorial on Poser Matrix).
Allstereo