Forum: Carrara


Subject: Wips for critiquing

manleystanley opened this issue on Nov 02, 2014 · 52 posts


manleystanley posted Sun, 09 November 2014 at 9:24 AM

Yes the physics is for the dropped bricks and boards. If I save my scene after rework and before doing the calculations, close carrara, restart, reload, then run the physics it's no issue and does it fast; about ten minutes. Which is quick for the number of objects dropped. Not sure if the issue is a memory leak, or the DAZ tmp folder filling up. But it's an easy fix/workaround.

I don't have HD lighting turned on in that render, it was just a quicky to see how it looked. Today I am doing textures, got the uvmap for the bridge and am working on a brick texture that matches the background better, and making a alpha map for the metal bridge parts I don't want visible.

Off topic. Had the bejeezus scared out of me this morning. Turned on my comp and W8.1 wouldn't take my pass. fear_smiley  After an hour of fumming and assuming my comp had been highjacked, I was locked out, and I thought I was going to have to buy a hard copy of windows 8. I checked my pass visualy; clicked the eye to see the letters of my pass... shift key wasn't working, had some grit caught under it embarrassed-smiley31