DreamlandModels opened this issue on Oct 25, 2013 · 189 posts
MNArtist posted Thu, 24 July 2014 at 9:47 AM
Quote - > Quote - What is texture mask-based hair? I've never heard of that before.
Well I don't know if that's the technical name, what I mean is having a texture map, like a specular or bump map, for specifying where the hair grows, instead of doing it by polygon groups.
Agree with this whole-heartedly. I can't believe there haven't been improvements to the hair room. I use it to put feathers/fur on animals, and it's such a pain to have to set up the growth groups for each body area. At the very least, I'd love to be able to select multiple body parts to create a single growth group