Forum: Poser - OFFICIAL


Subject: Feature requests for Poser

DreamlandModels opened this issue on Oct 25, 2013 · 189 posts


DarksealStudios posted Fri, 06 June 2014 at 7:27 PM

I would like the (all) tools to work without bugs. Period.

 

When I draw out a bone and it is XYZ and I make it ZYX the parent still doesn't change it's knowledge of the child switching to ZYX... This is an annyoing bug that still has not been fixed.

Non-unimesh figures... Weight maps will at times double weight the edge vertices (sometimes quad weight). This beomes more extream the further away the inner and outer falloff zone spheres are.

Non-Unimesh figures... Making morphs with the poser morph tool... Morphs made on body parts, when split left and right, DO NOT act the same as the do on the body morph created. They are different. They also double weight on body edge verticies. This feature has been around for how long?? And it is still not fixed??!

There are more, I'm not trying to rant and rant.................... BUt making existing features that CONTENT Creators need would be a HUGE PLUS. Basically I'm asking for a version of Poser that works 99% of what is advertised bug free. Oh, and how about that happens on an existing version before the new one comes out?

 

Sure, there are a lot of features i would LOVE to see added...

Editing of XYZjoint/twist from INSIDE poser rather than needing to edit the CR2 file.

Changing the display of the actor (USEPARENT, OUTLINE, etc...) inside the software.

Release a new render engine and not continue to build off the old (2003)FireFly renderer. It's a bit long in the tooth, no?

 

 

Not trying to harp on the DEVs............... but this is getting a bit rediculous. I will be skipping the next release unless these things are done. (but I wouldn't really know unless I buy it, right?)

 

 

ps: Ashley9803.... Why you steal my avatar?


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