Black__Days opened this issue on May 28, 2014 · 9 posts
MarkBremmer posted Fri, 30 May 2014 at 10:35 AM
As an FYI, I've always simply reoriented the Carrara objects within Carrara prior to exporting as .3ds for Import to address the axis issue in Unity.
I should have stated the obvious solution from the beginning, right?