maxxxmodelz opened this issue on Mar 27, 2014 · 4 posts
LuxXeon posted Fri, 28 March 2014 at 10:42 AM
Yes, regarding the Turbosmooth/crease workflow; that's always been an option with editable polygon objects and turbosmooth. The only drawback to this technique, obviously, is that you can't maintain a link back down the stack to any of the parametric primitives that you start with. You need to convert them immediately to editable polygon, because the edit poly modifier doesn't have any edge creasing options to pass up the stack. Still, I know a lot of people don't realize you can work with Turbosmooth this way, so it's a good tip.
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