Forum: Poser - OFFICIAL


Subject: IDL and single faced architecture

piersyf opened this issue on Feb 10, 2014 · 59 posts


maxxxmodelz posted Wed, 05 March 2014 at 10:35 AM

Don't worry about refractions.  Render engines already have internal algorythms to account for single-sided polys in regard to refractive materials.  You're you're confusing dual manifold objects for volume.  Just build walls with thickness.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.