LuxXeon opened this issue on Feb 05, 2014 · 10 posts
maxxxmodelz posted Thu, 06 February 2014 at 7:50 PM
Glad to see it's already in there, so no dev time needs to go toward this. It's so rare I actually need to select point to point subobjects for anything other than UV editing, that I wouldn't care if this were available or not. I don't feel it's that big of a timesaver in my personal workflow, but I understand if you needed it, it's good to have it. I've never had problems selecting subobject components in Max. The selection tools are so extensive, I feel most of them are probably unnecessary. Take the Selection "Patterns", for example. Does anyone actually have a use for those?
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.