Miss B opened this issue on Jan 03, 2014 ยท 10 posts
heddheld posted Sat, 04 January 2014 at 4:29 AM
another thing that can help (depends on mesh) is pinnng a row of verts then unwrap again
eg you unwrap a head(something that should be symetrical) and one side is bigger then the other side
select the centre line and align it then pin [P] then unwrap again
you can also check the uv map for stretch, is on bottom of tool panel [N] in uv editor
tick the box
have fun