Forum: Blender


Subject: Straigtening Out Edges in UVMap view

Miss B opened this issue on Jan 03, 2014 ยท 10 posts


Lobo3433 posted Fri, 03 January 2014 at 8:25 PM Forum Moderator

Glad it worked and also thanks keppel I wasnt aware of that way of doing it either and will keep that in mind also. One of the best advantages is that there are always more than one way of doing things and we have so many great members who are willing to share :thumbupboth:

Lobo3433

Blender Maya & 3D Forum Moderator 

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