LuxXeon opened this issue on Dec 15, 2013 · 66 posts
LuxXeon posted Fri, 20 December 2013 at 3:08 PM
Quote - If animation mode is so powerful it begs the question why as to why model mode is the default. I'll have to experiment with it. Thanks.
Because holding attributes is probably more process intensive, and there are modifiers which can screw up the results of the animation mode. You have to know how or when it's logical to pass cetain procedures up the stack to achieve specific results. Most people just want to model something static, and don't care about the ability to change or animate what they are doing, as they go. Also, because it retains procedure or animation information, using Animate mode for every edit poly modifier in the stack will eventually cause the system to slow down, if your stack gets really deep.
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