LuxXeon opened this issue on Dec 15, 2013 · 66 posts
maxxxmodelz posted Mon, 16 December 2013 at 9:28 PM
Quote - Maybe I'm misunderstanding what Geopoly does. If I have a really oblong rectangle, one-click on Geopoly does alter it by making a slightly less oblong rectangle. After clicking on Geopoly several times, the rectangle eventually turns into a square.
Yeah, that's what it does. Depending on how non-uniform your selection is, you might need to click Geopoly several times to make it perfectly uniform. It averages the shape, based on the position of vertices in your polygon selection. So if you have a selection that is really non-uniform, it will average the verts in that selection incrementally every time you click it. So you may need to hit it multiple times to get a square. Geopoly doesn' t automatically make squares or perfect shapes. It just makes whatever shape you select a little more uniform than it was each time.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.