Forum: 3DS MAX


Subject: Modelling assistance - reverse chamfer?

bandolin opened this issue on Dec 02, 2013 · 56 posts


LuxXeon posted Tue, 03 December 2013 at 9:29 PM

Quote - Yeah I came across that last night. I actually thought it was the pared down version of Quad Chamfer, it looked that similar. But if I'm going to shell out money I'd rather go for the cadillac tools. 🤤

Good idea, because I just downloaded the EdgChEx demo to see what the differences were between the two.  While EdgChEX is certainly a very useful and clever plugin, with many options, it's simply not as robust as Quad Chamfer modifier.  Quad Chamfer allows you to work on all available sub-objects (faces,borders,edges, and vertex), while EdgChEx works only with edges and borders.  The extrude feature in EdgeChex is a little sloppy in my opinion (granted it's also crippled in the demo), and you need to use a weld parameter to clean up the operation, or the ends of the new extruded edges are messed up.  I can see where that might be handy when making very narrow chamfers, where edges might overlap, but it still didn't seem to work right.  Quad Chamfer uses a much more simple and elegant solution, and the built-in push and inset parameters create much cleaner, and arguably more logical, geometry beveling, which can be used to fillet, or create domed bevels.

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