structure opened this issue on Nov 27, 2013 · 173 posts
AmbientShade posted Sun, 01 December 2013 at 10:14 PM
Quote - Daz changed its EULA this past year, and derivative works are allowed if they require the DAZ product they are derived from and they don't duplicate an existing DAZ product. A built-from-scratch cr2 that requires the geometry from Genesis Base that has to be obtained from DAZ falls well within those confines; it would be no more infringing than V4WM.
Until DAZ decides to change their EULA. Again.
Which they could do at any point they choose.
So the only sure way of safely building a Poser-built Genesis is for someone to license it from them.
Plus, it wouldn't function in DS fully if it was built for Poser. So you create more confusion among the user base and the vendor base and the crowd is still split over which version to support, just like with Dawn.
So again I say SM needs its own quality, refined mesh that functions optimally with Poser's tech. The mesh is only half the process anyway. The rig is where all the magic happens. They're symbiotic. If one sucks then the other won't be nearly as good as it could be.
Quote - Does it really need a new rig though? I was under the impression that the new genesis bends about as well in poser as it does in studio... or is that not true?
The basic skeleton/rig wouldn't have to change much, (bones, JPs), but in order to get the full functionality of a Genesis type figure in Poser, Genesis' rig would have to be Poserized. It doesn't function as well in Poser as it does in DS because the software is different, so the rigs have to be built differently. A Poser-built rig wouldn't function as well in DS for the same reasons.
Laying out bones and adjusting JPs is only about 25% of what actually goes into rigging a figure. Weight maps, JCMs, magnets (if necessary), animated joints, proper scaling setup and ERCs make up the other 75%. Those are the areas where DS and Poser don't agree, because while they both do those things, the coding for it is completely different between the two platforms, so they don't translate the same.
~Shane