Forum: Poser - OFFICIAL


Subject: Figure with the best topology?

meatSim opened this issue on Nov 08, 2013 · 57 posts


maxxxmodelz posted Sat, 09 November 2013 at 11:49 AM

Quote - BTW, I don't think you give enough credit to V3's head topology. I think As Shanim/AwfulSoul/AerySoul/AlfaSeed did a nice job with the original Kielo.

The problem is when you introduce a lot of morphing to the mesh, then try to emote like that.  To get expressions that look that good on an extremely morphed beast character is another story.  Then to deal with texture stretching and other issues, you're better off to create a custom mesh that's built exactly how it's needed to deform for whatever particular scene.

However, I think the Genesis line, and the direction they are going, through high definition subdivision, provide a good/better solution.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.