meatSim opened this issue on Nov 08, 2013 ยท 57 posts
shvrdavid posted Fri, 08 November 2013 at 8:49 PM
Ngons present a normals issue in a lot of programs as well.
Another thing I did not mention is one of the main advantages of PTEX, and that is that fact that the texture has very limited wasted space in it. You can also take an entire scenes textures, and put it all into all in one texture. This drastically cuts down on the number of textures that have to kept in memory.
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->