SciFiFunk opened this issue on Oct 15, 2013 · 6 posts
SciFiFunk posted Thu, 17 October 2013 at 4:57 AM
Attached Link: http://www.youtube.com/watch?v=O-VKmdLOePE
Part 3 (final part)How to animate a crowd standing around doing nothing (Part 3). This video addresses ways of fixing animations copied from different skeletons.
In part 3 I clarify that using Fenrics plugin to copy animation data between models using the same bone structure works fine.
I then look at how to compensate for different skeleton structures. Specifically one which is a subset of the other.
I also show one half of the completed animation. Note that all of these figures could be replicated so the scene can look a lot more crowded that it does now. My record for a mixture of copying and replicating is 132 figures in a scene (with lots of scenery around them).
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