Forum: Carrara


Subject: Carrara 9, hard core

manleystanley opened this issue on Sep 18, 2013 ยท 21 posts


manleystanley posted Mon, 30 September 2013 at 8:23 AM

That is just it. DAZ could go a long way in polishing carrara and making the work flow smoother and easier, just by addressing all these nagging little issues.

It seems there has always been 3 lists for carrara, the list of what we want, the list of what DAZ wants, and the list of what the devs can actually do. It would help us to make better suggestions if we new what the devs can do and what DAZ wants. Other wise it's like blindly gropeing for that bra catch, with gloves on.

With C8.5 DAZ has taken carrara another step further in to Studioland by starting to hide tools you use a lot, in some unrelated submenu. One of the things I have always hated about studio is the tools you need to "work" the scene are burried. Carrara isn't studio, it was never meant to be load&shoot. And even though I may use a lot of premades, I am certainly not a load and shoot artest. As I've said, my favorite part of this is working the scene, so please don't hide my tools.

I know we have been on about the shader list role back since DAZ got carrara, yet here we are, years later, after having who knows how many developers working on carrara, and this simple little annoyance has yet to be addressed. It's the little things that let us carraraest know DAZ is listening. Like the light shapes, something easy to do; relativly, but means a lot.

I have to wonder about that 2 year beta; especially after seeing what you got ;) I don't know if it was really that hard, or if DAZ is just seriously understaffed.