Forum: 3D Modeling


Subject: Ngons and Tris: Sloppy modelling, or intelligent strategy?

SinnerSaint opened this issue on Sep 24, 2013 · 34 posts


LuxXeon posted Thu, 26 September 2013 at 7:52 AM Forum Coordinator

Quote - Ok, we all do sub-d modeling at one time or another. 

To get a rhino to show fat ripples on the body, at some point, it is necessary to take a quad and make a tri and add the edge around the body and then select the polys and translate.  This cannot be done with all quads. There will either be a tri or an n-gon.  I would choose a tri.

 

There will be cases where a tri is necessary, but not in this case.  I agree with Airflamesred.  Folds and wrinkles could be handled all sorts of ways, using all quads.

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