headwax. opened this issue on Sep 17, 2013 ยท 28 posts
manleystanley posted Thu, 19 September 2013 at 12:45 PM
Very low settings lol For most of your exploid settings use just 1 or 2%. The higher the poly the model the finer the exploid bits. So a simple dark red plane can appear to be splatter from a sword slash.
The beam is just a cylender with the glow set to a color and the aura effect.
An issue I am having now is models textured just on the outside. Meaning most of the pieces of the swirling garbage following the villian is showing it's gray back side ![]()
I'm thinking of doing something 3 pains from 3 camera angles, one of the guy at the back door, one of the cops, and the big bottom pain of the center scene.
Now can anyone guess as to why the star trek theme in a twilight zone render?