DocMatter opened this issue on Jul 23, 2013 · 8 posts
MarkBremmer posted Tue, 23 July 2013 at 10:19 AM
You can work with Carrara's Surface Replicator and control distribution with a texture map for creating a crowd out of 4 or 5 Daz characters.
However, if you truely want individually posed characters for all of them, you'll be required to use individual characters. The saving grace is that you can enable LOD (Levels of Detail) to reduce the processor time during render and preview to help keep things manageable.