Forum: Maya


Subject: Keyshot VR like renders in Maya...

Myselfsama opened this issue on May 04, 2013 ยท 4 posts


Myselfsama posted Sun, 12 May 2013 at 4:14 PM

Thanks for the ideas Modulok! Ive been messing with it on my own until I just remembered I'd posted something here. The attached pictures is actually a lambert sphere, on a plane that has had a surface shader with mib_amb_occlusion applied to it. It caused the plane to become perfectly white except where the sphere is near. Using a sphere to create the set up because I want lower render times for now. However! I'm using like 30 some lights all set very dim like 0.05 dim, and are in a perfect circle around the sphere. The issue right now is the render time, when I tested my model in place of the sphere it not only took a very very long time, but it just didnt look great. I'm gonna remove the lights and try other lighting methods to reproduce this soft effect, but lower render time hopefully. I'll follow up with more testing. :)