Forum: 3D Modeling


Subject: Modeling a Capitone-style cushion (step-by-step) tutorial

LuxXeon opened this issue on Feb 26, 2013 · 14 posts


LuxXeon posted Tue, 26 February 2013 at 1:21 PM

PS:  if you want the cushions to be more "full", then it's easy to do.  Just grab each vertex in the middle of each cushion "pouf", and pull it out from the world origin until you're happy with the thickness.  If anyone needs an example of this, I'll post a screencap, but I'm sure most of you know what I mean.

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