Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


bobvan posted Sun, 23 December 2012 at 12:25 PM

Attached Link: Climb om table

I used slg in the beginning havent in a long time. Please do post when the official 1.2 is released here.  I have been using a weekly build due to not being able to live without the refine brush which is a  HUUUGGGE time saver! I know Doc took a swipe at me for my postwork a few pages back, but due to doing alot of size altered scene textures get stretched which often results with unnatural sharp shadowing that NEED to be postworked but I get my end result..