Forum: Carrara


Subject: Exporting As .obj or...

vidyashakti opened this issue on Dec 18, 2012 · 4 posts


vidyashakti posted Tue, 18 December 2012 at 8:14 PM

Quote - Not sure off the top of my head.  You could do a .obj and then in a T-Pose as the export for the .obj and a .bvh export (need Fenrics add on I think), .BVH files I think have skeletons.  You will have to tweek the bones/joints once imported.  I am not sure about the .mdd format (again fenric add on).  HOpefully someone will know as I haven't worked with .mdd

 

I was just checking and discovered that Blender includes a Python export script for .FBX. So maybe I'll give it try in that format. What do you think. Thanks.