Forum: Poser - OFFICIAL


Subject: How do you Dirty Up Texture Maps and Procedurals for realism.txt

gtrdon opened this issue on Sep 23, 2012 ยท 42 posts


monkeycloud posted Thu, 27 September 2012 at 10:39 AM

Quote - If you're using the Chevy Panel Van car paint, I foolishly did not include a PM node for blur (Reflect softness). You will find the Reflect node in the 5th column of nodes to the right of the PoserSurface.

Ah, thanks - I'll track down that node... and get to understand a tiny bit more about the structure of that shader in the process then, he he... 😉