vilters opened this issue on Aug 19, 2012 ยท 13 posts
vilters posted Sun, 19 August 2012 at 5:08 PM
PS1; the pictures should be below the text.
Sorry for that.
PS2; this procedure allows all existing morphs to continue to work as before.
Unless you did "overkill" on your own morph.... :-)
PS3; for most figures the original base mesh can be found in the Geometries folder.
Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!