Forum: Hexagon


Subject: Hexagon, full and partial body morphs to Poser tutorial.

vilters opened this issue on Aug 19, 2012 · 13 posts


vilters posted Sun, 19 August 2012 at 4:43 PM

And now??? The icing on the cake.
Open Poser; huh, Poser? Yes, Poser, J finally. LOL.

Goto your Wendy folder in your Library and load the Wendy.cr2

Voila, one fully working morphed character.
Lean and clean, no file size increase.

Finished.

Ah, you are not completely satisfied with your morph??????????
No problem the corrections are easy.

Leave Poser open as your reference screen (put it in wireframe mode to better see what the mesh does and what corrections to make.)

Open Hexagon
Import your Wendy.hxn => that is the morphed but group less Wendy.hxn

If you need them? You probably will have to flip the textures again, (Hex bug remember) Make your corrections in Hexagon using Posers wireframe screen as your guide.

Satisfied with your corrected result in Hexagon?
Same as above from Hexagon:

  1. Save as Wendy.hxn, and let it overwrite the older one.
  2. Export as wavefront obj file and let it overwrite the older Wendy.obj  
    Close Hexagon.
    Close Poser that u used as reference screen to adapt your morph remember?

Open uvmapper free
Load the new corrected Wendy.obj;
Import uvdata from P8Alyson_HR.obj  again, and save and overwrite Wendy.obj again.
Close uvmapperfree.

Open Poser, goto library and load the Wendy.cr2

The corrected Wendy will load.

Voila a simple way to make custom morphed characters.
No object delta data, the morphed character is as fresh as a young born.


Optional. And YES, this works too J

Wendy.obj will work as a full body morph on the original Alyson.

Load the original Alyson in Poser.
Goto figure, Load Full Body Morph
Load Wendy.obj as a full body morph for your standard Alyson.

File size WILL increase this time, but you have a morph dial in the body actor to morph between Alyson and the Wendy you made.

Known Problems???
You HAVE to remember that you are morphing…..
You are changing the shape of the object file.
You can NOT add or delete anything.
And you can not change the rigging from inside Hexagon this way….

You can NOT change the length of the arms, or legs, or any rigging, unless you KNOW how to change the rigging afterwards in Poser. In Hex, you can ONLY “morph” the object.

If for example you want to make LONG thighs and SHORT shins?
You can do that in Hexagon for the object file, but you will have to change the rigging in Poser afterwards. You have to adapt the length of the bones to the new mesh position.


The uvmap.
Check that you do not overdo it.
Moving points around does stretch or shrink the texture. Texture stretches where the poly’s become bigger and shrinks where poly’s get smaller.

**Chapter 2
**Partial full body morphs.

Procedure is exactly as above as for making a full body morph character.

You want to lower the breasts?
But the breasts are multiple groups; in the two collar groups, the chest group, and the abdomen group.
Work as above but pay attention to ONLY move poly’s that belong to those groups.

Export the full body morph from Hexagon as above.
Save as breast-lower.hxn
Export the obj as lower-breasts.obj

Got trough uvmapper free to get the uvdata back as above
And save as lower-breasts.obj

Open Poser
Load Alyson
Select Figure in the top row
Load Full Body Morph
And load lower-breasts.obj

Poser created a dial in ALL groups. Oh!

Now Goto the master dial “lower-breasts” in the body actors parameters palette
Click on the small arrow behind it
And click Delete
A pop up window will open
“Select morph parms to delete”

Uncheck the dials you want to keep.
Both collar groups, the chest, and the abdomen.
Done

You know have one “full body” master dial that ONLY controls the groups involved in lowering the breasts.

And all other, empty and unused dials, are deleted from the cr2

WHAT YOU CREATE THIS WAY IS FOR PERSONAL USE ONLY.
NOT FOR DISTRIBUTION IN ANY WAY FORM OR SHAPE.

Still questions or remarks?
Feel free to add or site mail.
And I will add chapters as needed.

Best regards, and Happy Posering
Tony

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!