vilters opened this issue on Aug 19, 2012 · 13 posts
vilters posted Sun, 19 August 2012 at 4:42 PM

You can close Hexagon.
Open uvmapper free.
Load the Wendy.obj you just saved from Hexagon. => Wendy loads but has no UV’s.
Goto import uvdata, and select the original P8Alyson_HR.obj from the Wendy folder.
This P8Alyson_HR.obj becomes the donor for your Wendy.obj
And???
Doing this extra step is a control of the morphed Wendy.obj file.
A failsafe check that Wendy.obj will work in Poser and that you did not alter the mesh vertex count.
Save as Wendy.obj and let it overwrite the older Wendy.obj. => the groups and uvdata are now back J
SCREENGRAB5
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!