questo opened this issue on Jul 10, 2012 · 95 posts
WandW posted Fri, 13 July 2012 at 9:40 AM

Ahh; I get it-you are scaling the entire actor, not just Y-scaling.
Off the top of my head, if you have Morphs++, setting the legs length morphform in the Body to -1 and bending the shin greater than about 90 degrees gives a ridge above the knee..
EDIT added a quick render...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."