Forum: Poser Technical


Subject: Animation in material files?

EnglishBob opened this issue on Jul 06, 2012 · 36 posts


EnglishBob posted Tue, 10 July 2012 at 8:36 AM

Here's how I did it, driven from the frame number.

This material is for the hundreds digit - change Value_2 in Math_Functions_3 for other digits. It's overkill to use Value_2 = 1 for units, but won't hurt and keeps things consistent. I like consistency. :)

My zero digit seems to be slightly offset compared to the others. I'd better fix that.