Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


Pret-a-3D posted Sun, 20 May 2012 at 4:14 PM

Quote - I am confused regarding collect textures. When I select it the slider it is at 0.25k do I increase it to 1 or 2 k? to reduce the size? I tried this with a new render I just started it seemed that it took longer to load. I thought th idea was to help with fater loading / render times? What am I missing? Thanks

It all depends, of course, on the size of the original texture. You need to verify at what resolution they are. If you have 1024x1024 (1K) textures, then selecting 2K would be the wrong choice. 

The purpose of collectures has nothing to do with faster loading times (quite the opposite). The purpose of this feature is to:

A) Be able to transfer the whole scene to another machine 

B) Reduce the memory footprint of the render

C) Possibly reduce render times.

D) Make it possible to render with SLG given that GPUs don't have large amount of RAM 

The collection of textures, of course, requires going through all the textures in your scene and copying them in the resources subdirectory. This procedure alone can take a couple of seconds. If you need yo scale down the texture then thy need to be loaded, resized and then written to disk. This can take a few seconds, the first time that you execute the render.

Hope this helps 

Paolo

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