Adamaknight opened this issue on Mar 21, 2009 ยท 83 posts
bagginsbill posted Mon, 02 April 2012 at 8:42 PM

Well, you don't have to use that. You can use actual geometry.
Here I experimented with some parallel (with the ground) planes and a nice shader.
What do you think?
Oh, it is lit by one infinite but, being a prop, it can be lit by IDL.
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