mysticeagle opened this issue on Mar 19, 2012 · 39 posts
shuy posted Wed, 21 March 2012 at 4:32 PM
Quote - Yes, PLUS that in real life, the grass gets crushed at the FOOT level.
Something that is pretty hard to simulate in a sim.During my further tests : My first Gras-walker figure worked OK.
Collitions for the hair only set to the 2 egg shaped balls.And for a slightly more dramatic effect the inverted cones are working fine.
Collisions for the hair ONLY set to the cones.Good luck and keep us posted.
Because real grass is usually broken its mean that number of verticles should be 1.
OT - funny posts queue