Forum: Poser - OFFICIAL


Subject: Lucas - original male figure project for PP2012

AmbientShade opened this issue on Mar 14, 2012 · 453 posts


Gareee posted Fri, 16 March 2012 at 9:01 AM

Quote - I think the level of detail you have in this base mesh is actually a bit too much.  It may cause significant issues in creating any kind of morphs for this figure as well as modeling clothing.  Its one thing for a direct sculptor like ZB, but remember ... the other vendors you hope will make additions for this may have nothing more complex than wings3d, hex and poser. ...and Hiya Gareeee!

 

Hey Lyrra! How ya doing?

I disagree about mesh detail however. People serious about content developement are using prefessional level tools. I've been using Lightwave for over 20 years now, and have owned zbrush for t least 5.

And there's always 3d coat for a low end solution.

I think thats half the problem some people have. they use applications that are missing major features, and find things they are incapable of doing as a result, and get frustrated.

If ya need a wrench, you can't try using a hammer and get the same result.

Way too many people take way too many things way too seriously.