Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13964 posts


RobynsVeil posted Fri, 13 January 2012 at 5:38 AM

Quote - I'm just wondering if 160k polys might not be a bit too much, and how hard it would be to get a decent 90k mesh out of the original low-poly version. Hmmm... :biggrin: Yeah, expression morphs are hard. I know I should have spent way more time than I did, but I was kind of burned out at the time, so you can all be glad you got any, at all. 😄 If people are interested in better expressions, maybe I could pick up my Osipa again, do some refinements, maybe some extra morphs that I had left out, and think about an easier-to-use interface for making expressions.

Intimate morphs, eh? The "labia detailled" one that comes with the base figure is not enough? I guess that's one of the areas where a higher-poly figure might have an advantage. :biggrin:

What is the poly-count of the ear... or the tongue? Doe we really need that much more mesh there? Dunno, just askin'... I've personally seen some incredible morphs done with the mesh as it is to a point where I deFY the original artists to recognise their creation. I think some discussion should ensue as to where the higher-res mesh should evolve. And of course, you're chairing that discussion, odf... your figure, mate.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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