Sivana opened this issue on Nov 10, 2011 · 130 posts
carodan posted Mon, 14 November 2011 at 10:42 AM
Quote - Carodan, I really like that "successful failure of yours", I don't think it is a failure at all. I would love to know how you achieved the combination of relatively straight hair with slight frizz - it looks very natural. The hairline also looks very convincing. I always have a problem with the hairline looking too obvious.
Thanks Nanette.
What I did was really simple. I used a high res skullcap and grew a single group of guide hairs with 60 verts per hair, which I pulled fully back and also down a little. I also selected each half of the group and slightly parted them for a very rough centre parting.
I used a transition between two poses on the animation time-line, starting with the head looking up and ending with the final pose you see in the render. I then ran the dynamic simulation, setting bend resistance quite low, spring strength & position and root stiffness to zero. The simulation took hours (with collisions on) while I was out so it isn't a very practical technique. you also can't then go back and do any more styling or you lose the dynamic draping.
I think the higher res skullcap has something to do with the final effect, contributing to the sheer density and randomness of the resulting strand positions.
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com