Forum: Blender


Subject: Making a face morph for genesis

millighost opened this issue on Aug 29, 2011 · 104 posts


millighost posted Sat, 17 September 2011 at 10:12 AM

Quote - Neat script. DS4 can save as a variety of different kinds of DSF files, and so I was wondering if your script could handle a user created Character or Figure DSF? Or is the Genesis.DSF you use in your tutorial the only one it can handle?

The import script given above handles all dsf files that contain figures, or so it should at least. However at the time i wrote it, there were no other figure files than genesis available, so i only tested it with the genesis.dsf, so i am not really sure if it would really work with different figures. Probably your best bet is to just try it out on a different figure. If it does not work, and the project is not top secret you could send the file to me and i can try to guess what is going on...

Quote - What I would like to do is dial up an approximation of a Genesis character in Daz Studio, save it as a Character or Figure DSF, and then bring it over to Blender via your script for scupting, etc.

I am not exactly sure what you are doing in DS; can you describe it more detailed, like exactly which menu items you use to export the character dsf? (I am relatively new to DS, i still did not find out which buttons to press to export the dsf files that i want it to).

However the script above does not import morph files, if that is what you need. If you do - i guess i can post one i have made (but still needs some smoothing).