
Here is an image that is about 2/3's complete, with the error I am getting. The error normally occurs at about this same spot, sometimes a little more, sometimes a little less. The remainder of the image is simply more of the same. I also provided a top view (see next post) that shows each object in the assembly room. It really is a very simple scene, 4 fairly simple terrains, 3 distant lights set to about 35 - 40%, and a camera. The very far terrain is just out of view to the left.
As for the plugins, no. The shaders are 2 terrain shaders, for the far terrains I have turned the bump way down. Both use 2 texture maps with a simple noise mixer. Nothing else. This is why I am so surprised it not working.