DarthJ opened this issue on Dec 15, 2010 · 635 posts
DarthJ posted Sat, 06 August 2011 at 10:46 AM
A few details first :
The combined textures and shaders load as Poser material files. Hence they are not suited for Daz Studio.
For best render results the vehicle should be placed in an environment. The easiest way to achieve this is to place a skydome over your scene. Each Poser user should have the Microcosm dome in his/her runtime, as part of the extra content that comes with Poser software.
The loads are "all-in" : body, interior, numberplate, etc in one go. Loose shaders are provided to modify the interior colour(s) and textures can be swapped easily.