george85 opened this issue on May 29, 2011 ยท 45 posts
Imperamon posted Sun, 03 July 2011 at 2:48 PM
No, you're right chamfer edges is not the right one.
The command in my german version "kante verrunden" means "bevel edge" translated into english and in Maya, the other 3d program I use, it's called that way...I got a bit confused...
So the correct command for you would be "_FilletEdge" (Select the top edge) This gives you a nice round edge (you can change the radius for a bigger/smaller bevel). And as a second advantage your extruded walls will be perfectly straight.
I'm a bit curious...do you make the model for yourself or for a client?