odf opened this issue on Oct 27, 2008 · 13981 posts
wolfie posted Mon, 14 February 2011 at 9:59 AM
Quote - Ah, I'm glad you see it that way. Fantastic morphs, by the way!
@odf, that actually means alot to me. With the morphs, I tried to keep things subtle. Minor changes. She is pretty the way she is and its not easy to improve on that and keep her nature intact. Varieity is the spice of life so I figured the morphs could help with that. Small tweeks here and there. Slight change to the nostrils. Subtle smoothing under the breast. Gentile size changes to the glutes. Everybody seems to forget the kneecaps. Everyone has slightly different knees. I have notes for some others here and there. Nothing drastic.
The way I see women, there are three areas that really seem to create a distinction between characters. Nose shape, breasts, and belly button. Everyone seems to have distinctly different shapes in these three areas and these, at least for me, tend to make/break a character. You can put the same texture on a character but if you change these three areas, each character will appear different, sisters perhaps, but different.
Most of the characters I have bought cover 2 of the three. I don't understand how some of these character creators can totally ignore the belly button. They are almost as unique as fingerprints and all they can do is make them a pit in the abdomen. I have yet to see a character come with an "outie". When V4 first came out, I stopped buying characters after a bit because every one of them had the same belly button with the same texture/shape from Sarsa's merchant resource (with the piercing scar).
@SteveJax, You also have to take time into account with the texture list. How log has each mapping been around to make textures for? Listing 10 textures from one and 2 from the other is misleading if you don't know the one with 10 has been around for 2 years and the one with 2 has only been out for a couple months.