odf opened this issue on Oct 27, 2008 · 13981 posts
bob1965 posted Sun, 13 February 2011 at 4:03 PM
Quote - > Quote - > Quote -
I also loaed the lo res mesh into Modo and it exhibits the same polygons flipped.
It is not flipped normals.
It is concave faces.
Spot on! I just had a look in Wings, and yes, there are non-convex faces around the finger nails. Some 3d software handles these nicely, some doesn't.
LOL What you didn't trust me?
I make ridiculously crappy models every once-in-awhile and have been known to abuse polys so I recognized it even before opening the mesh in Blender for verification.
@SaintFox
Thanks for the answer.
Minor sensible idea:
It would probably be beneficial to include a base texture with the figure. I mean if the idea is to promote wider usage of the figure people really shouldn't have to track down the base texture.