Forum: Poser - OFFICIAL


Subject: Turning a 3D object into a displacement map. Extreme "duuuh" content.

SamTherapy opened this issue on Feb 02, 2011 · 19 posts


bagginsbill posted Thu, 03 February 2011 at 4:20 PM

msg24_7 is correct, with the proviso that glowing materials must be disabled.

There is no need to remove textures, change material colors, change diffuse or specular values, nor to use a P node in the materials.

There is also a way to do this without turning off lights or even un-glowing materials. A way to do it with NO changes to any prop/figure materials and NO changes to lights. A way to do it with ZERO preparation, other than the DepthCue Atmosphere material.

It involves use of the P node in the DepthCue Atmosphere material. Can you figure it out?


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